Scythe

Fun night of gaming last night playing Scythe by Stonemaier Games.

We played a seven-player version which made for lots of drama and strategy. Even with 7 the turns go quickly and the game never felt like it was even close to dragging, which is very impressive.

The game uses absolutely no dice, which makes for a refreshing change. In fact, it had one of the lowest random chance element of any game I’ve ever played. It’s all planning and decision making, which can be good or bad depending on how clear-headed you are (I had a bit too much whiskey as per usual 😁)

Each player has a unique sect that they play as. Although the actions you can take are the same across the board, each color has a different cost for those actions. There are also a few special actions or variants on those actions that can be unlocked through building mechs.

That’s right, there are mechs! Thematically it’s based in some sort of alternate future (or vaguely steampunk past??) It’s a fun element that shows up not only in the flavor text, but in the game pieces themselves. And there’s a LOT of game pieces. I’m a sucker for any game with cool minis and euro-style machined pieces. Although I can’t think of any other game that uses both at the same time!

Looking forward to playing again!

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MattySoftmitts

Way into anthropomorphic cats.

3 thoughts on “Scythe”

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